The First Berserker: Khazan Secrets



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A gameplay parece muito a do Nioh, ao ponto do quase parecer 1 sucessor espiritual do jogo. Khazan tem acesso a 3 ESPÉCIES por armas: lança, espada Enorme e empunhadura dupla usando espada e machado, utilizando cada uma dessas armas tendo tua própria árvore de habilidades onde o jogador consegue montar builds completamente variados de modo a este precisamente tipo do arma.

Embora desafiador de modo a jogadores hardcore, ESTES 2 níveis por dificuldade e a variedade de mecânicas de combate e habilidades tornam o jogo acessível para jogadores do todos os níveis.

A reviravolta que temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e isento criatividade pelo roteiro.

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

Novo soulslike, Khazan reúne elementos que deram certo na Classe e faz seu próprio suco — e 1 suco demasiado bom para se repetir

Não sei se isso foi por questãeste intencional por design ou resultado do um erro, contudo tenho a impressãeste de que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” que este estúdio preparou — porém vale a pena insistir um pouco de modo a atravessar dela.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

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Recomendo a aventura de modo a todos de que procuram 1 jogo do ação desafiante, usando visuais por anime atraentes e um desempenho Porreiro e que The First Berserker: Khazan nãeste vai “derreter” seu PC nos momentos Ainda mais intensos.

After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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